Information about Organization
An organization (or organisation — see spelling differences) is a social arrangement which pursues collective goals, which controls its own performance, and which has a boundary separating it from its environment. The word itself is derived from the Greek word ὄργανον (organon) meaning tool. The term is used in both daily and scientific English in multiple ways.
In the social sciences, organizations are studied by researchers from several disciplines, the most common of which are sociology, economics, political science, psychology, management, and organizational communication. The broad area is commonly referred to as organizational studies, organizational behavior or organization analysis. Therefore, a number of different theories and perspectives exist, some of which are compatible, and others that are competing.
An organization is defined by the elements that are part of it (who belongs to the organization and who does not?), its communication (which elements communicate and how do they communicate?), its autonomy (Max Weber termed autonomy in this context: Autokephalie)(which changes are executed autonomously by the organization or its elements?) and its rules of action compared to outside events (what causes an organization to act as a collective actor?).
By coordinated and planned cooperation of the elements, the organization is able to solve tasks that lie beyond the abilities of the single elements. The price paid by the elements is the limitation of the degrees of freedom of the elements. Advantages of organizations are enhancement (more of the same), addition (combination of different features), and extension. Disadvantages can be inertness (through co-ordination) and loss of interaction.
Some of these "clans" exist between virtual worlds, sometimes migrating between them, as newer versions of software come out, or games better suited to the system of clans. Some games, such as the aforementioned World of Warcraft and Dungeon Siege have extensive clan systems, consisting of hundreds of members. This gives rise to entire "mini societies", where you can buy and sell equipment, using real world or virtual money. This is a good example of how societies can form.
An extremely rigid, in terms of responsibilities, type of organization is exemplified by Führerprinzip.
Committees are often the most reliable way to make decisions. Condorcet's jury theorem proved that if the average member votes better than a roll of dice, then adding more members increases the number of majorities that can come to a correct vote (however correctness is defined). The problem is that if the average member is worse than a roll of dice, the committee's decisions grow worse, not better: Staffing is crucial.
Parliamentary procedure, such as Robert's Rules of Order, helps prevent committees from engaging in lengthy discussions without reaching decisions.
If a problem is not routine, the chief of staff notices. He passes it to the expert, who solves the problem, and educates the staff – converting the problem into a routine problem.
In a "cross functional team", like an executive committee, the boss has to be a non-expert, because so many kinds of expertise are required.
This organizational type assigns each worker two bosses in two different hierarchies. One hierarchy is "functional" and assures that each type of expert in the organization is well-trained, and measured by a boss who is super-expert in the same field. The other direction is "executive" and tries to get projects completed using the experts. Projects might be ''organized by regions, customer types, or some other schema.
matrix management''
Companies who utilize this organization type reflect a rather one-sided view of what goes on in ecology. It is also the case that a natural ecosystem has a natural border - ecoregions do not in general compete with one another in any way, but are very autonomous.
The pharmaceutical company GlaxoSmithKline talks about functioning as this type of organization in this external article from The Guardian.
Similarly, emergent organizations, and the principle of self-organization. See also group entity for an anarchist perspective on human organizations.
Organizations that are legal entities: government, international organization, non-governmental organization, armed forces, corporation, partnership, charity, not-for-profit corporation, cooperative, university.
In the social sciences, organizations are studied by researchers from several disciplines, the most common of which are sociology, economics, political science, psychology, management, and organizational communication. The broad area is commonly referred to as organizational studies, organizational behavior or organization analysis. Therefore, a number of different theories and perspectives exist, some of which are compatible, and others that are competing.
- Organization – process-related: an entity is being (re-)organized (organization as task or action).
- Organization – functional: organization as a function of how entities like businesses or state authorities are used (organization as a permanent structure).
- Organization – institutional: an entity is an organization (organization as an actual purposeful structure within a social context)
Organization in sociology
In sociology "organization" is understood as planned, coordinated and purposeful action of human beings to construct or compile a common tangible or intangible product. This action is usually framed by formal membership and form (institutional rules). Sociology distinguishes the term organization into planned formal and unplanned informal (i.e. spontaneously formed) organizations. Sociology analyses organizations in the first line from an institutional perspective. In this sense, organization is a permanent arrangement of elements. These elements and their actions are determined by rules so that a certain task can be fulfilled through a system of coordinated division of labor.An organization is defined by the elements that are part of it (who belongs to the organization and who does not?), its communication (which elements communicate and how do they communicate?), its autonomy (Max Weber termed autonomy in this context: Autokephalie)(which changes are executed autonomously by the organization or its elements?) and its rules of action compared to outside events (what causes an organization to act as a collective actor?).
By coordinated and planned cooperation of the elements, the organization is able to solve tasks that lie beyond the abilities of the single elements. The price paid by the elements is the limitation of the degrees of freedom of the elements. Advantages of organizations are enhancement (more of the same), addition (combination of different features), and extension. Disadvantages can be inertness (through co-ordination) and loss of interaction.
Organizations in virtual worlds
In a virtual world (such as Second Life) "organization[s]" is understood as planned, coordinated and purposeful action of human beings and computer AIs in order to construct and/or compile a common intangible product or service to its community. Just as "an organization in sociology" this action is usually framed by formal membership and form (institutional rules). As in Second Life an organization is usually used for making money (i.e. Power Products inc. - or like in World Of Warcraft: the clan Farmers Organization-) and security, some are also wicked and evil organizations- usually called griefer/troller groups/organizations such as the Pirates of Tibia that roams Tibia. Many fail to realize that Wikipedia is a wiki, and thus subject to the review and editing of others, and also that they will be aware of any slander put upon them in this medium. These would not be classified as organizations in the "real world" because they are not truly "alive". Some organizations in Virtual Worlds have a very important roles in Real Life activities.Some of these "clans" exist between virtual worlds, sometimes migrating between them, as newer versions of software come out, or games better suited to the system of clans. Some games, such as the aforementioned World of Warcraft and Dungeon Siege have extensive clan systems, consisting of hundreds of members. This gives rise to entire "mini societies", where you can buy and sell equipment, using real world or virtual money. This is a good example of how societies can form.
Organization in management and organizational studies
Organization theories
Among the theories that are or have been most influential are:- Weberian organization theory (refer to Max Weber's chapter on Bureaucracy in his book 'Economy and Society')
- Marxist organization analysis
- Scientific management (mainly following Frederick W. Taylor)
- Human Relations Studies (going back to the Hawthorne studies, Maslow and Hertzberg)
- Administrative theories (with work by e.g. Henri Fayol and Chester Barnard)
- Contingency theory
- New institutionalism and new institutional economics
- Network analysis
- Economic sociology
- Organization ecology (or demography of organizations)
- Transaction cost economics
- Agency theory (sometimes called principal - agent theory)
- Studies of organization culture
- Postmodern organization studies
- Labour Process Theory
- Critical Management Studies
- Complexity Theory and Organizations
- Transaction cost theory/Transaction cost Economics (TCE)
- Garbage can model
- Actor-Network Theory and the 'Montreal School'
Organizational structures
- Pyramids or hierarchies
- Committees or juries
- Matrix organizations
- Ecologies
Pyramids or hierarchies
A hierarchy exemplifies an arrangement with a leader who leads leaders. This arrangement is often associated with bureaucracy. Hierarchies were satirized in The Peter Principle (1969), a book that introduced hierarchiology and the saying that "in a hierarchy every employee tends to rise to his level of incompetence".An extremely rigid, in terms of responsibilities, type of organization is exemplified by Führerprinzip.
Committees or juries
These consist of a group of peers who decide as a group, perhaps by voting. The difference between a jury and a committee is that the members of the committee are usually assigned to perform or lead further actions after the group comes to a decision, whereas members of a jury come to a decision. In common law countries legal juries render decisions of guilt, liability and quantify damages; juries are also used in athletic contests, book awards and similar activities. Sometimes a selection committee functions like a jury. In the Middle Ages juries in continental Europe were used to determine the law according to consensus amongst local notables.Committees are often the most reliable way to make decisions. Condorcet's jury theorem proved that if the average member votes better than a roll of dice, then adding more members increases the number of majorities that can come to a correct vote (however correctness is defined). The problem is that if the average member is worse than a roll of dice, the committee's decisions grow worse, not better: Staffing is crucial.
Parliamentary procedure, such as Robert's Rules of Order, helps prevent committees from engaging in lengthy discussions without reaching decisions.
Staff organization or cross-functional team
A staff helps an expert get all his work done. To this end, a "chief of staff" decides whether an assignment is routine or not. If it's routine, he assigns it to a staff member, who is a sort of junior expert. The chief of staff schedules the routine problems, and checks that they are completed.If a problem is not routine, the chief of staff notices. He passes it to the expert, who solves the problem, and educates the staff – converting the problem into a routine problem.
In a "cross functional team", like an executive committee, the boss has to be a non-expert, because so many kinds of expertise are required.
Organization: Cyclical structure
A theory by put forth by renowned scholar Stephen John has asserted that throughout the cyclical nature of one’s life organizational patterns are key to success. Through various social and political constraints within society one must realize that organizational skills are paramount to success. Stephen John suggests that emphasis needs to be put on areas such as individual/ group processes, functionality, and overall structures of institutions in order to maintain a proper organization. Furthermore, the individuals overall organizational skills are pre-determined by the processes undertaken.Matrix organization
- See also: matrix management
Ecologies
This organization has intense competition. Bad parts of the organization starve. Good ones get more work. Everybody is paid for what they actually do, and runs a tiny business that has to show a profit, or they are fired.Companies who utilize this organization type reflect a rather one-sided view of what goes on in ecology. It is also the case that a natural ecosystem has a natural border - ecoregions do not in general compete with one another in any way, but are very autonomous.
The pharmaceutical company GlaxoSmithKline talks about functioning as this type of organization in this external article from The Guardian.
"Chaordic" organizations
The chaordic model of organizing human endeavors emerged in the 1990s, based on a blending of chaos and order (hence "chaordic"), comes out of the work of Dee Hock and the creation of the VISA financial network. Blending democracy, complex system, consensus decision making, co-operation and competition, the chaordic approach attempts to encourage organizations to evolve from the increasingly nonviable hierarchical, command-and-control models.Similarly, emergent organizations, and the principle of self-organization. See also group entity for an anarchist perspective on human organizations.
Organizations that are legal entities: government, international organization, non-governmental organization, armed forces, corporation, partnership, charity, not-for-profit corporation, cooperative, university.
Hybrid organizations
A hybrid organization is a body that operates in both the public sector and the private sector, simultaneously fulfilling public duties and developing commercial market activities. As a result the hybrid organization becomes a mixture of both a part of government and a private corporation.See also
- Affinity group
- Bureaucracy
- Business organization
- Charitable trust
- Coalition
- Collective
- Cooperative
- Hybrid organization
- International organization
- Mutual organization
- Non-governmental organization
- Organizational culture
- Organization design
- Organizational climate
- Organizational development
- Organization studies
- Pacifist organization
- Requisite organization
- Service organization
- Size of groups, organizations, and communities
- Strategic management
- Strategic planning
- Supraorganization
- Terrorist organizations
- Virtual organization
- Voluntary association
Related lists
- List of environmental organizations
- List of trade unions
- List of civic, fraternal, service, and professional organizations
References
- Richard Scott. Organizations. ISBN 0-13-266354-6
- Richard Scott. Organizations and Institutions
- Charles Handy.Understanding Organizations
- Laurence J. Peter and Raymond Hull. The Peter Principle Pan Books 1970 ISBN 0-330-02519-8
- Ronald Coase (1937). "The Nature of the Firm" Economica, 4(16), pp. 386-405.
- Julie Morgenstern (1998). Organizing from the Inside Out. Owl Books ISBN 0-8050-5649-1
- Henry Mintzberg (l98l). "Organization Design: Fashion or Fit" Harvard Business Review (January February),
- Thomas Marshak (1987). "organization theory," , v. 3, pp. 757-60.
External links
- Research on Organizations: Bibliography Database and Maps
- TheTransitioner.org: a site dedicated to collective intelligence and structure of organizations
Sociology (from Latin: socitus, "companion"; and the suffix -ology, "the study of", from Greek λόγος, lógos, "knowledge") is the systematic and scientific study of society and societal behavior.
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Economics is the social science that studies the production, distribution, and consumption of goods and services. The term economics comes from the Greek for oikos (house) and nomos (custom or law), hence "rules of the house(hold).
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Political science is a branch of social science concerned with theory, description, analysis and prediction of political behavior, political systems and politics broadly-construed.
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Psychology (from Greek: Literally "talk about the soul" (from logos)) is both an academic and applied discipline involving the scientific study of mental processes and behavior.
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Management comprises directing and controlling a group of one or more people or entities for the purpose of coordinating and harmonizing that group towards accomplishing a goal.
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Organizational studies, organizational behaviour, and organizational theory are related terms for the academic study of organizations, examining them using the methods of economics, sociology, political science, anthropology, communication studies, and psychology.
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Organizational studies, organizational behaviour, and organizational theory are related terms for the academic study of organizations, examining them using the methods of economics, sociology, political science, anthropology, communication studies, and psychology.
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Institutions are structures and mechanisms of social order and cooperation governing the behavior of two or more individuals. Institutions are identified with a social purpose and permanence, transcending individual human lives and intentions, and with the making and enforcing of
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Aspinwall Classification System (Leo Aspinwall, 1958) classifies and rates products based on five variables:
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- Replacement rate (How frequently is the product repurchased?)
- Gross margin (How much profit is obtained from each product?)
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Division of labour is the specialisation of cooperative labour in specific, circumscribed tasks and roles, intended to increase efficiency of output. Historically the growth of a more and more complex division of labour is closely associated with the growth of trade, the rise of
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Communication is a process that allows organisms to exchange information by several methods. Communication requires that all parties understand a common language that is exchanged with each other.
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Maximilian Carl Emil Weber (IPA: [maks ˈveːbɐ]) (April 21, 1864 – June 14, 1920) was a German political economist and sociologist who is considered one of the founders of the modern study of sociology and
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Degrees of freedom can mean:
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- Degrees of freedom (physics and chemistry)
- Degrees of freedom (engineering)
- Degrees of freedom (statistics)
- Degrees of freedom (numerics)
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Interaction is a kind of action that occurs as two or more objects have an effect upon one another. The idea of a two-way effect is essential in the concept of interaction, as percy puddles to a one-way causal effect.
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Second Life
Software
Linden Lab • libsecondlife • Linden Scripting Language • CopyBot
Society
Residents
Economy
Economy • Businesses and Organizations • Real estate
Related
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Software
Linden Lab • libsecondlife • Linden Scripting Language • CopyBot
Society
Residents
Economy
Economy • Businesses and Organizations • Real estate
Related
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Aspinwall Classification System (Leo Aspinwall, 1958) classifies and rates products based on five variables:
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- Replacement rate (How frequently is the product repurchased?)
- Gross margin (How much profit is obtained from each product?)
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Service can refer to:
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- Public services, services carried out with the aim of providing a public good
- A penetrant, as defined by a building code
- Service (Systems Architecture), the provision of a discrete business or technology function within a systems environment; i.
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A clan is a group of people united by kinship and descent, which is defined by perceived descent from a common ancestor. Even if actual lineage patterns are unknown, clan members nonetheless recognize a founding member or apical ancestor.
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Tibia is a Massively Multiplayer Online Role-Playing Game (MMORPG) first released in 1996. It is a free game which is open to the public, though players have the option to pay a fee in order to upgrade to a premium account, granting special in-game benefits, including
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Dungeon Siege is a computer role-playing game developed by Gas Powered Games and published by Microsoft. Chris Taylor (from Total Annihilation) showed Dungeon Siege years in production for the first time at E3 2000.
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Organizational studies, organizational behaviour, and organizational theory are related terms for the academic study of organizations, examining them using the methods of economics, sociology, political science, anthropology, communication studies, and psychology.
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Management comprises directing and controlling a group of one or more people or entities for the purpose of coordinating and harmonizing that group towards accomplishing a goal.
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Maximilian Carl Emil Weber (IPA: [maks ˈveːbɐ]) (April 21, 1864 – June 14, 1920) was a German political economist and sociologist who is considered one of the founders of the modern study of sociology and
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Bureaucracy is the structure and set of regulations in place to control activity, usually in large organizations and government. It is characterized by standardized procedure (rule-following), formal division of responsibility, hierarchy, and impersonal relationships.
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Marxism is both the theory and the political practice (that is, the praxis) derived from the work of Karl Marx and Friedrich Engels. Any political practice or theory that is based on an interpretation of the works of Marx and Engels may be called Marxism; this includes
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Scientific management, also called Taylorism or the Classical Perspective, is a method in management theory that determines changes to improve labour productivity. The idea was first coined by Frederick Winslow Taylor in The Principles of Scientific Management.
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Frederick Winslow Taylor (March 20 1856 to March 21 1915) was an American mechanical engineer who sought to improve industrial efficiency. A management consultant in his later years, he is sometimes called "The Father of Scientific Management.
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Human Relations Movement refers to those researchers of organizational development who study the behavior of people in groups, in particular workplace groups. It originated in the 1920s' Hawthorne studies, which examined the effects of social relations, motivation and employee
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