Information about Imagination

Imagination is the ability to form mental images. It helps providing meaning to experience and understanding to knowledge; it is a fundamental facility through which people make sense of the world,[1][2][3] and it also plays a key role in the learning process.[1][4] A basic training for imagination is the listening to storytelling (narrative),[1][5] in which the exactness of the chosen words is the fundamental factor to 'evoke worlds'.[6]

It is accepted as the innate ability and process to invent partial or complete personal realms within the mind from elements derived from sense perceptions of the shared world. The term is technically used in psychology for the process of reviving in the mind percepts of objects formerly given in sense perception. Since this use of the term conflicts with that of ordinary language, some psychologists have preferred to describe this process as "imaging" or "imagery" or to speak of it as "reproductive" as opposed to "productive" or "constructive" imagination. Imagined images are seen with the "mind's eye".

One hypothesis for the evolution of human imagination is that it allowed conscious beings to solve problems (and hence increase an individual's fitness) by use of mental simulation.

Description

The common use of the term is for the process of forming in the mind new images which have not been previously experienced, or at least only partially or in different combinations. Some typical examples follow: Imagination in this sense, not being limited to the acquisition of exact knowledge by the requirements of practical necessity, is, up to a certain point, free from objective restraints. The ability to imagine one's self in another person's place is very important to social relations and understanding. (Some psychiatrists suspect this is beyond the grasp of a sociopath. All they know is the gratification of personal pleasure).

In various spheres, however, even imagination is in practice limited: thus a man whose imaginations do violence to the elementary laws of thought, or to the necessary principles of practical possibility, or to the reasonable probabilities of a given case is regarded as insane.

The same limitations beset imagination in the field of scientific hypothesis. Progress in scientific research is due largely to provisional explanations which are constructed by imagination, but such hypotheses must be framed in relation to previously ascertained facts and in accordance with the principles of the particular science.

Imagination is an experimental partition of the mind used to create theories and ideas based on functions. Taking objects from real perceptions, the imagination uses complex IF-functions to create new or revised ideas. This part of the mind is vital to developing better and easier ways to accomplish old and new tasks. These experimented ideas can be safely conducted inside a virtual world and then, if the idea is probable, and the function is true, the idea can be actualized in reality. Imagination is the key to new development of the mind and can be shared with others, progressing collectively.

Imagination vs. belief

Imagination differs fundamentally from belief because the subject understands that what is personally invented by the mind does not necessarily impact the course of action taken in the apparently shared world while beliefs are part of what one holds as truths about both the shared and personal worlds. The play of imagination, apart from the obvious limitations (e.g. of avoiding explicit self-contradiction), is conditioned only by the general trend of the mind at a given moment. Belief, on the other hand, is immediately related to practical activity: it is perfectly possible to imagine oneself a millionaire, but unless one believes it one does not, therefore, act as such. Belief endeavours to conform to the subjects experienced conditions or faith in the possibility of those conditions; whereas imagination as such is specifically free. The dividing line between imagination and belief varies widely in different stages of technological development. Thus someone from a primitive culture who is ill frames an ideal reconstruction of the causes of his illness, and attributes it to the hostile magic of an enemy based on faith and tradition rather than science. In ignorance of the science of pathology the subject is satisfied with this explanation, and actually believes in it, sometimes to the point of death, due to what is known as the nocebo effect.

It follows that the learned distinction between imagination and belief depends in practice on religion, tradition, and culture.

Imagination as a reality

The world as experienced is actually an interpretation of data apparently arriving from the senses, as such it is perceived as real by contrast to most thoughts and imaginings. This difference is only one of degree and can be altered by several historic causes, namely changes to brain chemistry, hypnosis or other altered states of consciousness, meditation, many hallucinogenic drugs, and electricity applied directly to specific parts of the brain. The difference between imagined and perceived real can be so imperceptible as to cause acute states of psychosis. Many mental illnesses can be attributed to this inability to distinguish between the sensed and the internally created worlds. Some cultures and traditions even view the apparently shared world as an illusion of the mind as with the Buddhist maya or go to the opposite extreme and accept the imagined and dreamed realms as of equal validity to the apparently shared world as the Australian Aborigines do with their concept of dreamtime.

Imagination, because of having freedom from external limitations, can often become a source of real pleasure and unnecessary pain. A person of vivid imagination often suffers acutely from the imagined perils besetting friends, relatives, or even strangers such as celebrities. Also crippling fear can be seen as taking an imagined painful future too seriously.

Imagination can also produce some symptoms of real illnesses. In some cases, they can seem so "real" that specific physical manifestations occur such as rashes and bruises appearing on the skin, as though imagination had passed into belief or the events imagined were actually in progress. See, for example, psychosomatic illness and folie a deux.

It has also been proposed the the whole of human cognition is based upon imagination. That is, nothing that we perceive is purely observation but all is a morph between sense and imagination.

Imagination preceding reality

When two existing perceptions are combined within the mind the resultant third perception referred to as its synthesis and on occasion a fourth called the antithesis, which at that point only exists as part of the imagination, can often become the inspiration for a new invention or technique.

Notes

1. ^ Norman 2000 pp.1-2
2. ^ Brian Sutton-Smith 1988, p. 22
3. ^ Archibald MacLeish 1970, p.887
4. ^ Kieran Egan 1992, pp.50
5. ^ Northrup Frye 1963, p. 49)
6. ^ As noted by Giovanni Pascoli

References

  • Egan, Kieran (1992). Imagination in Teaching and Learning. Chicago: University of Chicago Press.
  • Frye, N. (1963). The Educated Imagination. Toronto: Canadian Broadcasting Corporation.
  • Norman, Ron (2000) Cultivating Imagination in Adult Education Proceedings of the 41st Annual Adult Education Research.
  • Sutton-Smith, Brian. (1988). In Search of the Imagination. In K. Egan and D. Nadaner (Eds.), Imagination and Education. New York, Teachers College Press.
A philosopher for whom imagination is a central concept is John Sallis. See in particular:
  • John Sallis, Force of Imagination: The Sense of the Elemental (2000)
  • John Sallis, Spacings—Of Reason and Imagination. In Texts of Kant, Fichte, Hegel (1987)
See also
A mental image is an experience that significantly resembles the experience of perceiving some object, event, or scene, but that occurs when the relevant object, event, or scene is not actually present to the senses (McKellar, 1957; Richardson,1969; Finke, 1989; Thomas, 2003).
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Understanding is a psychological process related to an abstract or physical object, such as, person, situation, or message whereby one is able to think about it and use concepts to deal adequately with that object.

An understanding is the limit of a conceptualization.
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Learning is the acquisition and development of memories and behaviors, including skills, knowledge, understanding, values, and wisdom. It is the goal of education, and the product of experience.
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Storytelling is the ancient art of conveying events in words, images, and sounds, often by improvisation or embellishment.
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A narrative is a concept, composed and delivered in any medium, which describes a sequence of real or unreal events. It derives from the Latin verb narrare, which means "to recount" and is related to the adjective gnarus, meaning "knowing" or "skilled".
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Process (lat. processus - movement) is a naturally occurring or designed sequence of changes of properties or attributes of an object or system[1][2][3][4][5][6][7].
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Psychology (from Greek: Literally "talk about the soul" (from logos)) is both an academic and applied discipline involving the scientific study of mental processes and behavior.
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MIND High School

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perception is the process of acquiring, interpreting, selecting, and organizing sensory information. It is a task far more complex than was imagined in the 1950s and 1960s, when it was proclaimed that building perceiving machines would take about a decade, but, needless to say,
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A language is a system of symbols and the rules used to manipulate them. Language can also refer to the use of such systems as a general phenomenon.
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Imaging may refer to:

In medicine and biology:
  • Medical imaging, creating images of the human body or parts of it, to diagnose or examine disease
  • Magnetic resonance imaging (MRI), a non-invasive method to render images of living tissues

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This article or section is written like a personal reflection or and may require .
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Imagery is any of the five senses(sight, touch, smell, hearing, and taste).
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mind's eye" refers to the human ability for visual perception, imagination, visualization, and memory, or, in other words, one's ability to "see" things with the mind.

Physical basis

The biological foundation of the mind's eye is not fully understood.
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Consciousness is a characteristic of the mind generally regarded to comprise qualities such as subjectivity, self-awareness, sentience, sapience, and the ability to perceive the relationship between oneself and one's environment.
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Fitness (often denoted in population genetics models) is a central concept in evolutionary theory. It describes the capability of an individual of certain genotype to reproduce, and usually is equal to the proportion of the individual's genes in all the genes of the next generation.
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simulation is an imitation of some real thing, state of affairs, or process. The act of simulating something generally entails representing certain key characteristics or behaviours of a selected physical or abstract system.
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fairy tale or fairy story is a fictional story that usually features folkloric characters (such as fairies, goblins, elves, trolls, witches, giants, and talking animals) and enchantments, often involving a far-fetched sequence of events.
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Fiction is the telling of stories which are not entirely based upon facts. More specifically, fiction is an imaginative form of narrative, one of the four basic rhetorical modes.
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Verisimilitude (from Latin verisimilitudo, from verus true + similitudo similitude) is the state or quality of something that exhibits the appearance of truth or reality.
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Fantasy media
  • Fantastic art
  • Fantasy anime
  • Fantasy art
  • Fantasy authors
  • Fantasy comics
  • Fantasy fiction magazines
  • Fantasy films
  • Fantasy literature
  • Fantasy television
Genre studies

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worldwide view of the subject.
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Science fiction (abbreviated SF or sci-fi
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An object of the mind is an object which exists in the imagination, but can only be represented or modeled in the real world. Some such objects are mathematical abstractions, literary concepts, or fictional scenarios.
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imaginary world is a setting, place or event or scenario at variance with objective reality, ranging from the voluntary suspension of disbelief of fictional universes and the socially constructed consensus reality of the "Social Imaginary", to alternate realities resulting from
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Dissocial personality disorder
Classification & external resources

ICD-10 F60.2
ICD-9 301.7

Antisocial personality disorder (APD) is a psychiatric condition characterized by an individual's common disregard for social rules, norms, and
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Probability is the likelihood that something is the case or will happen. Probability theory is used extensively in areas such as statistics, mathematics, science and philosophy to draw conclusions about the likelihood of potential events and the underlying mechanics of
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Insanity, or madness, is a general popular and legal term defining behaviour influenced by mental instability. It is defined by the Merriam-Webster dictionary as a deranged state of the mind or lack of understanding.
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Scientific method is a body of techniques for investigating phenomena, acquiring new knowledge, or correcting and integrating previous knowledge. It is based on gathering observable, empirical and measurable evidence subject to specific principles of reasoning,[1]
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A hypothesis (from Greek ὑπόθεσις) consists either of a suggested explanation for a phenomenon or of a reasoned proposal suggesting a possible correlation between multiple phenomena.
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Hypnosis is a trance-like state that resembles sleep but which is induced by a hypnotist whose suggestions are readily accepted by their subject. [1] Some supposed hypnotic indicators and subjective changes in mental state can be achieved without relaxation or a lengthy
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Consciousness is a characteristic of the mind generally regarded to comprise qualities such as subjectivity, self-awareness, sentience, sapience, and the ability to perceive the relationship between oneself and one's environment.
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