Information about Vector Graphics
Example showing effect of vector graphics versus raster graphics. The original vector-based illustration is at the left. The upper-right image illustrates magnification of 7x as a vector image. The lower-right image illustrates the same magnification as a bitmap image. Raster images are based on pixels and thus scale with loss of clarity, while vector-based images can be scaled indefinitely without degradation.
Overview
Most computer displays translate vector representations of an image to a raster format. The drawing software is used for creating and editing vector graphics. You can change the image by editing these objects. You can stretch them, twist them, colour them and so on with a series of tools. The raster image containing a value for every pixel on the screen is stored in memory. Starting in the earliest days of computing in the 1950s and into the 1980s, a different type of display, the vector graphics system, was used. In these "calligraphic" systems the electron beam of the CRT display monitor was steered directly to trace out the shapes required, line segment by line segment, with the rest of the screen remaining black. This process was repeated many times a second ("stroke refresh") to achieve a flicker-free or near flicker-free picture. These systems allowed very high-resolution line art and moving images to be displayed without the (for that time) unthinkably huge amounts of memory that an equivalent-resolution raster system would have needed, and allowed entire subpictures to be moved, rotated, blinked, etc. by modifying only a few words of the graphic data "display file." These vector-based monitors were also known as X-Y displays.A special type of vector display is known as the storage tube, which has a video tube that operates very similar to an Etch A Sketch. As the electron beam moves across the screen, an array of small low-power electron flood guns keep the path of the beam continuously illuminated. This allows the video display itself to act as a memory storage for the computer. The detail and resolution of the image can be very high, and the vector computer could slowly paint out paragraphs of text and complex images over a period of a few minutes, while the storage display kept the previously written parts continuously visible. The image retention of a storage display can last for many hours with the vector storage display powered, but the screen can clear instantly with the push of a button or a signal from the driving vector computer.

Vectorising is good for removing unnecessary detail from a photograph. This is especially useful for information graphics or line art. (Images were converted to JPEG for display on this page.)
One of the first uses of vector graphic displays was the US SAGE air defense system. Vector graphics systems were only retired from U.S. en route air traffic control in 1999, and are likely still in use in military and specialised systems. Vector graphics were also used on the TX-2 at the MIT Lincoln Laboratory by computer graphics pioneer Ivan Sutherland to run his program Sketchpad in 1963.
Subsequent vector graphics systems include Digital's GT40 [1]. There was a home gaming system that used vector graphics called Vectrex as well as various arcade games like Asteroids and Space Wars. Storage scope displays, such as the Tektronix 4014, could also create dynamic vector images by driving the display at a lower intensity.
Modern vector graphics displays can sometimes be found at laser light shows, using two fast-moving X-Y mirrors to rapidly draw shapes and text on a large screen.
The term vector graphics is mainly used today in the context of two-dimensional computer graphics. It is one of several modes an artist can use to create an image on a raster display. Other modes include text, multimedia and 3D rendering. Virtually all modern 3D rendering is done using extensions of 2D vector graphics techniques. Plotters used in technical drawing still draw vectors directly to paper.
Motivation
For example, consider circle of radius r. The main pieces of information a program needs in order to draw this circle are- that the following data are describing a circle
- the radius r and equation of a circle
- the location of the center point of the circle
- stroke line style and colour (possibly transparent)
- fill style and colour (possibly transparent)
Advantages to this style of drawing over raster graphics:
- This minimal amount of information translates to a much smaller file size compared to large raster images (the size of representation doesn't depend on the dimensions of the object), though a vector graphic with a small file size is often said to lack detail compared with a real world photo.
- Correspondingly, one can indefinitely zoom in on e.g. a circle arc, and it remains smooth. On the other hand, a polygon representing a curve will reveal being not really curved.
- On zooming in, lines and curves need not get wider proportionally. Often the width is either not increased or less than proportional. On the other hand, irregular curves represented by simple geometric shapes may be made proportionally wider when zooming in, to keep them looking smooth and not like these geometric shapes.
- The parameters of objects are stored and can be later modified. This means that moving, scaling, rotating, filling etc. doesn't degrade the quality of a drawing. Moreover, it is usual to specify the dimensions in device-independent units, which results in the best possible rasterization on raster devices.
- From a 3-D perspective, rendering shadows is also much more realistic with vector graphics, as shadows can be abstracted into the rays of light which form them. This allows for photo realistic images and renderings.
Typical primitive objects
- lines and polylines
- polygons
- circles and ellipses
- Bézier curves
- Bezigons
- Text (in computer fonts such as TrueType where each letter is created from Bézier curves)
Often, a bitmap image is considered as a primitive object. From the conceptual view, it behaves as a rectangle.
Vector operations
Vector graphics editors typically allow rotation, movement, mirroring, stretching, skewing, affine transformations, changing of z-order and combination of primitives into more complex objects.More sophisticated transformations include set operations on closed shapes (union, difference, intersection, etc.).
Vector graphics are ideal for simple or composite drawings that need to be device-independent, or do not need to achieve photo-realism. For example, the PostScript and PDF page description languages use a vector graphics model.
Advanced vector artists are developing more photo-realistic vector art every day. With the use of Adobe Illustrator, the mesh tool has been extremely helpful in advancing the realism of vector graphics and pushing the technology to the edge.
Printing
Vector art is key for printing. Since the art is made from a series of mathematical curves it will print very crisp even when resized. For instance one can take the same vector logo and print it on a business card, and then enlarge it to billboard size and keep the same crisp quality. A low-resolution raster graphic would blur incredibly if it were enlarged from business card size to billboard size.3D modeling
In 3D computer graphics, vectorized surface representations are most common (bitmaps can be used for special purposes such as surface texturing, height-field data and bump mapping). At the low-end, simple meshes of polygons are used to represent geometric detail in applications where interactive frame rates or simplicity are important. At the high-end, where one is willing to trade-off higher rendering times for increased image quality and precision, smooth surface representations such as Bézier patches, NURBS or Subdivision surfaces are used. One can however achieve a smooth surface rendering from a polygonal mesh through the use of shading algorithms such as Phong and Gouraud.See also
- Cairo
- Computer-aided design
- Electronic maps
- Graphics file format
- Graphics software
- Graphics file format summary
- GXL
- List of vector graphics editors
- List of vector graphics markup languages
- Raster to vector
- SVG
- Shapefile
- Vector game
- Vector graphics editor
- Vexel
- Wikipedia:Graphics tutorials
- WMF
- Wire frame model
In geometry, a primitive is the simplest of default geometrical figures or shapes. More complex figures are built up by combining primitives.
There is no rigorous, logical definition of a primitive.
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There is no rigorous, logical definition of a primitive.
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A spatial point is a concept used to define an exact location in space. It has no volume, area or length, making it a zero dimensional object. Points are used in the basic language of geometry, physics, vector graphics (both 2D and 3D), and many other fields.
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line can be described as an ideal zero-width, infinitely long, perfectly straight curve (the term curve in mathematics includes "straight curves") containing an infinite number of points. In Euclidean geometry, exactly one line can be found that passes through any two points.
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In mathematics, the concept of a curve tries to capture the intuitive idea of a geometrical one-dimensional and continuous object. A simple example is the circle.
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POLYGONE is an Electronic Warfare Tactics Range located on the border between France and Germany. It is one of only two in Europe, the other being RAF Spadeadam.
The range, also referred to as the Multi-national Aircrew Electronic Warfare Tactics Facility (MAEWTF), is
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The range, also referred to as the Multi-national Aircrew Electronic Warfare Tactics Facility (MAEWTF), is
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IMAGE (from Imager for Magnetopause-to-Aurora Global Exploration), or Explorer 78, was a NASA MIDEX mission that studied the global response of the Earth's magnetosphere to changes in the solar wind.
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Computer graphics is a sub-field of computer science and is concerned with digitally synthesizing and manipulating visual content. Although the term often refers to three-dimensional computer graphics, it also encompasses two-dimensional graphics and image processing.
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raster graphics image, digital image, or bitmap, is a data structure representing a generally rectangular grid of pixels, or points of color, viewable via a computer monitor, paper, or other display medium.
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pixel (short for picture element, using the common abbreviation "pix" for "pictures") is a single point in a graphic image. Each such information element is not really a dot, nor a square, but an abstract sample.
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vector graphics editor is a computer program that allows users to compose and edit vector graphics images interactively on the computer screen (compare with MetaPost) and save them in one of many popular vector graphics formats such as EPS, PDF, WMF or SVG.
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Cathode rays are streams of electrons observed in vacuum tubes, i.e. evacuated glass tubes that are equipped with at least two electrodes, a cathode (negative electrode) and an anode (positive electrode) in a configuration known as a diode.
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1. Electron guns 2. Electron beams 3. Focusing coils 4. Deflection coils 5. Anode connection 6. Mask for separating beams for red, green, and blue part of displayed image 7.
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line segment is a part of a line that is bounded by two end points, which have a finite length, and contains every point on the line between its end points. Examples of line segments include the sides of a triangle or square.
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storage tube is a special monochromatic CRT whose screen has a kind of 'memory' (hence the name): when a portion of the screen is illuminated by the CRT's electron gun, it stays lit until a screen erase command is given.
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Etch A Sketch is a registered trademark for a mechanical drawing toy manufactured by the Ohio Art Company.
An Etch A Sketch resembles a thick, flat gray screen in a plastic frame, and is equipped with two knobs on the front of the frame in the lower corners.
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An Etch A Sketch resembles a thick, flat gray screen in a plastic frame, and is equipped with two knobs on the front of the frame in the lower corners.
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SAGE, the Semi Automatic Ground Environment, was an automated control system used by NORAD for collecting, tracking and intercepting enemy bomber aircraft from the late 1950s into the 1980s.
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Air traffic control (ATC) is a service provided by ground-based controllers who direct aircraft on the ground and in the air. A controller's primary task is to separate
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TX-2 computer was the successor to the Lincoln TX-0 and was known for its role in advancing both artificial intelligence and human-computer interaction. The TX-2 was a transistor-based computer using the then-huge amount of 64K 36-bit words of core memory.
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Massachusetts Institute of Technology (MIT) is a private, coeducational research university located in Cambridge, Massachusetts. MIT has five schools and one college, containing 32 academic departments,[3]
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MIT Lincoln Laboratory, also known as Lincoln Lab, is a federally funded research and development center managed by the Massachusetts Institute of Technology and primarily funded by the United States Department of Defense.
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Ivan Edward Sutherland
Born 1938
Hastings, Nebraska
Field Computer Science
Internet
Institutions Harvard University
University of Utah
Evans and Sutherland
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Born 1938
Hastings, Nebraska
Field Computer Science
Internet
Institutions Harvard University
University of Utah
Evans and Sutherland
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Sketchpad (aka Robot Draftsman) was a revolutionary computer program written by Ivan Sutherland (1938) in 1963 in the course of his PhD thesis, for which he received the Turing Award in 1988. It helped change the way people interact with computers.
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Digital Equipment Corporation was a pioneering American company in the computer industry. It is often referred to within the computing industry as DEC. (This acronym was frequently officially used by Digital itself,[1] but the official name was always DIGITAL.
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NA November 1982
EU May 1983
JP June 1983
Controller input Two Vectrex was an 8-bit video game console developed by General Consumer Electric (GCE) and later bought by Milton Bradley Company.
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EU May 1983
JP June 1983
Controller input Two Vectrex was an 8-bit video game console developed by General Consumer Electric (GCE) and later bought by Milton Bradley Company.
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An arcade game is a coin-operated entertainment machine, typically installed in businesses such as restaurants, pubs, video arcades, and Family Entertainment Centers. Most arcade games are redemption games, merchandisers, video games or pinball machines.
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Asteroids is a video arcade game released in 1979 by Atari Inc. It was one of the most popular and influential games of the Golden Age of Arcade Games. Asteroids uses vector graphics and a two-dimensional view that wraps around in both screen axes.
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- For other meanings, see Spacewar.
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The Tektronix 4014 was an early text and graphics computer terminal based on the company's own storage tube technology. The terminal was introduced by Tektronix around 1974 and was a member of the 4010 Series.
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mirror is an object with a surface that has good specular reflection; that is, it is smooth enough to form an image. The most familiar type of mirror is the plane mirror, which has a flat surface.
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Multimedia (Lat. Multum + Medium) is media that uses multiple forms of information content and information processing (e.g. text, audio, graphics, animation, video, interactivity) to inform or entertain the (user) audience.
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