Information about Equalization



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The equaliser section from the Audient ASP8024 Mixing console. The upper section has high and low shelving EQ, the lower section has fully parametric EQ.
In audio processing, equalization (or equalisation, EQ) is the process of changing the frequency envelope of a sound. In passing through any channel, temporal/frequency spreading of a signal occurs. Etymologically, it means to correct, or make equal, the frequency response of a signal. The term "equalizer" is often incorrectly applied as a general term for audio filters. DJ mixing equipment and hi-fi audio components often include so called graphic equalizers/equalizers or simply equalizer/equalizer. These are in fact general all-purpose filters, which can be arranged to produce the effect of low pass, high pass, band pass and band stop filters. Only when these filters are arranged so as to reverse the effects of the internal circuitry on sound output, are they operating as equalizers. Parametric EQ was introduced by George Massenburg in 1972 in his AES paper.

Overview

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Two examples of the frequency response of a peaking EQ
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Two examples of the frequency response of a shelving EQ
There are many kinds of EQ. Each has a different pattern of attenuation or boost. A peaking equalizer raises or lowers a range of frequencies around a central point in a bell shape. A peaking equalizer with controls to adjust the level (Gain), bandwidth (Q) and center frequency is called a parametric equalizer. If there is no control for the bandwidth (it is fixed by the designer) then it is called a quasi-parametric or semi-parametric equalizer.

A pass filter attenuates either high or low frequencies while allowing other frequencies to pass unfiltered. A high-pass filter modifies a signal only by taking out low frequencies; a low-pass filter only modifies the audio signal by taking out high frequencies. A pass filter is described by its cut-off point and slope. The cut-off point is the frequency where high or low-frequencies will be removed. The slope, given in decibels per octave, describes a ratio of how the filter attenuates frequencies past the cut-off point (eg. 12 dB per octave). A band-pass filter is simply a combination of one high-pass filter and one low-pass filter which together allow only a band of frequencies to pass, attenuating both high and low frequencies past certain cut-off points.

Shelving-type equalizers increase or attenuate the level of a wide range of frequencies by a fixed amount. A low shelf will affect low frequencies up to a certain point and then above that point will have little effect. A high shelf affects the level of high frequencies, while below a certain point, the low frequencies are unaffected.

One common type of equalizer is the graphic equalizer, which consists of a bank of sliders for boosting and cutting different bands (or frequencies ranges) of sound. Normally, these bands are tight enough to give at least 3 dB or 6 dB maximum effect for neighboring bands, and cover the range from around 20 Hz to 20 kHz (which is approximately the range of human hearing). A simple equalizer might have bands at 20 Hz, 200 Hz, 2 kHz and 20 kHz, and might be referred to as a 4-band equalizer. A typical equalizer for live sound reinforcement might have as many as 24 or 31 bands. A typical 31-band equalizer is also called a 1/3-octave equalizer because the center frequencies of sliders are spaced one third of an octave apart.

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31-band Behringer equalizer with feedback detection.

Uses

In Multitrack recording and sound reinforcement systems, individual channels have equalization for aesthetic reasons, while the combined mix of sound is processed through equalization for practical reasons. Any acoustic space will cause some sound frequencies to be louder than others. This is due to standing waves produced by the size of the room and the materials in it. Equalization is used to compensate for the discrepancies of a room's acoustics. Ideally, a sound system would produce a flat frequency response. The frequency response of a room is examined with a Spectrum analyzer and usually a graphic equalizer, with matching frequency bands, is used to compensate for the room acoustics. This is standard practice for sound recording studios, live sound reinforcement systems and some High fidelity sound systems.

One of the most direct uses of equalization is at a live event, where microphones and speakers operate simultaneously. An equalizer is used to ensure that there are no frequency bands where there is a round trip gain of greater than 1, as these are heard as audible feedback. Those frequencies are cut at the equalizer to prevent this.

All audio records have had equalization applied to the sound waveform before the consumers' record was made because of the limitations of equipment for recording and manufacturing the record. One scheme was used prior to 1940. Some 100 formulae were used until 1955, when the RIAA standard formula was implemented. The low frequencies are reduced before the sound is imprinted onto a record, and they are boosted to their original level on playback.

Early telephone systems used equalization to correct for the reduced level of high frequencies in long cables. For example, a particular microphone might be more sensitive to low frequency sounds than to high frequency sounds, so an equalizer would be used to increase the volume of the higher frequencies (boost), and reduce the volume of the low frequency sounds (cut). Modern systems have less trouble in the voice frequency range, but DSL circuits operating in the MHz range on those same wires may suffer severe attenuation distortion which is dealt with by automatic equalization or by abandoning the worst frequencies. Picturephone circuits also had equalizers.

Telephone companies use equalization to reduce bleed-through or crosstalk between adjacent telephone wires. This occurs due to inductance, Capacitance or Electrical conductance coupling. The higher frequencies are more likely to transfer to adjacent wires. The bandpass that the phone company allows through is 400 through 3,400 Hz. Any frequencies above or below this are filtered out. These frequencies are acceptable for voice speech to be transmitted clearly.

The individual channels of a mixing board and the sound of electric instruments are equalized for aesthetic reasons. Some Guitar Effects units, in particular, the wah-wah pedal is based on equalization. Equalization is used to manipulate the timbre of musical instruments and sounds.

See also

External links

Audio signal processing, sometimes referred to as audio processing, is the processing of a representation of auditory signals, or sound. The representation can be digital or analog.
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Sound is a disturbance of mechanical energy that propagates through matter as a wave (through fluids as a compression wave, and through solids as both compression and shear waves).
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Channel, in communications (sometimes called communications channel), refers to the used to convey information from a sender (or transmitter) to a receiver.

Overview

A Channel can take many forms.
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Etymology is the study of the history of words - when they entered a language, from what source, and how their form and meaning have changed over time.

In languages with a long written history, etymology makes use of philology, the study of how words change from culture to
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Frequency response is the measure of any system's response at the output to a signal of varying frequency (but constant amplitude) at its input. In the audible range it usually referred to in connection with Electronic amplifiers, microphones and loudspeakers.
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An audio filter is a type of filter used for processing sound signals. Many types of filters exist for applications including graphic equalizers, synthesizers, sound effects, CD players and virtual reality systems.
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disc jockey or DJ is a person who selects and plays prerecorded music for an audience.

There are several types of disc jockeys. Radio DJs introduce and play music that is broadcast on AM, FM, shortwave or digital radio stations.
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  • High fidelity, or hi-fi, is a term which generally refers to high audio quality.
High Fidelity may also refer to:
  • High Fidelity (magazine), a U.S.

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Sound recording and reproduction is the electrical or mechanical inscription and re-creation of sound waves, usually used for the voice or for music.

The two main classes of sound recording technology are analog recording and digital recording.
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A low-pass filter is a filter that passes low frequency signals but attenuates (reduces the amplitude of) signals with frequencies higher than the cutoff frequency. The actual amount of attenuation for each frequency varies from filter to filter.
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A high-pass filter is a filter that passes high frequencies well, but attenuates (or reduces) frequencies lower than the cutoff frequency. The actual amount of attenuation for each frequency varies from filter to filter.
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band-pass filter is a device that passes frequencies within a certain range and rejects (attenuates) frequencies outside that range. An example of an analogue electronic band-pass filter is an RLC circuit (a resistor-inductor-capacitor circuit).
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band-stop filter or band-rejection filter is a filter that passes most frequencies unaltered, but attenuates those in a specific range to very low levels. It is the opposite of a band-pass filter.
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Parametric equalizer (or parametric "EQ") is an electronic multi-band variable equalizer device used in sound recording and live sound reproduction with Public Address systems ("PA systems").
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George Y. Massenburg (b. Baltimore, Maryland, United States) is an award-winning recording engineer and inventor. Working principally in Baltimore, Los Angeles, Nashville, and Macon, Georgia, Massenburg is widely known for his 1972 paper on the parametric equalizer.
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Established in 1948, the Audio Engineering Society (AES) draws its membership from amongst engineers, scientists, manufacturers and other organizations and individuals with an interest or involvement in the professional audio industry.
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In electronics, gain is a measure of the ability of a circuit to increase the power or amplitude of a signal. It is usually defined as the mean ratio of the signal output of a system to the signal input of the same system.
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Bandwidth is the difference between the upper and lower cutoff frequencies of, for example, a filter, a communication channel, or a signal spectrum, and is typically measured in hertz.
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For other uses of the terms Q and Q factor see Q value.


In physics and engineering the Q factor or quality factor
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center frequency of a filter or channel is a measure of a central frequency between the upper and lower cutoff frequencies. It is usually defined as either the arithmetic mean or the geometric mean of the lower cutoff frequency and the upper cutoff frequency of a band-pass system
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A high-pass filter is a filter that passes high frequencies well, but attenuates (or reduces) frequencies lower than the cutoff frequency. The actual amount of attenuation for each frequency varies from filter to filter.
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A low-pass filter is a filter that passes low frequency signals but attenuates (reduces the amplitude of) signals with frequencies higher than the cutoff frequency. The actual amount of attenuation for each frequency varies from filter to filter.
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band-pass filter is a device that passes frequencies within a certain range and rejects (attenuates) frequencies outside that range. An example of an analogue electronic band-pass filter is an RLC circuit (a resistor-inductor-capacitor circuit).
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Hearing (or audition) is one of the traditional five senses, and refers to the ability to detect sound. In humans and other vertebrates, hearing is performed primarily by the auditory system: sound is detected by the ear and transduced into nerve impulses that are perceived
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This article has been tagged since September 2007.

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Multitrack recording ('multitracking' or just 'tracking' for short) is a method of sound recording that allows for the separate recording of multiple sound sources to create a cohesive whole. This is the most common method of recording popular music.
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A sound reinforcement system is an arrangement of microphones, electronic signal processors, amplifiers, and loudspeakers that makes live or pre-recorded sounds—usually music or speech— louder, or which distributes the sound to a larger or more distant audience.
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Aesthetics (also spelled esthetics) is a branch of philosophy, a species of value theory or axiology, which is the study of sensory or sensori-emotional values, sometimes called judgments of sentiment and taste. Aesthetics is closely associated with the philosophy of art.
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Pragmatism is a philosophic school that originated in the late nineteenth century with Charles Sanders Peirce, who first stated the pragmatic maxim.
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standing wave, also known as a stationary wave, is a wave that remains in a constant position. This phenomenon can occur because the medium is moving in the opposite direction to the wave, or it can arise in a stationary medium as a result of interference between two waves
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