Information about Armos

An Armos is a fictional, animated statue in The Legend of Zelda series. An Armos typically poses as a statue or suit of armor, but attacks when approached.

The Legend of Zelda

The original Armos in The Legend of Zelda resembles a suit of armor. They appear near Death Mountain, where they are orange, the Lost Woods, where they are green, and in the graveyard where they are white. Some Armos move fast, others move slow. Armos occasionally cover a hidden staircase that could be revealed by touching the Armos, causing it to move. One hides the power bracelet which can be used to move rocks to reveal a series of hidden staircases to move through the land quickly.

The Adventure of Link

The sequel, , does not feature Armos. It is the only main Zelda game to not do so, but the Iron Knuckle knights serve the same role at palace entrances (they also serve the Darknut role inside palaces). Some knight statues that can be brought to life by Link's sword, while others drop a red magic bottle to provide a full magic refill.

A Link to the Past

In , Armos only appear in the Eastern Palace area, standing dormant until bumped into, which causes it to bounce towards Link. Unactivated Armos are grey, oval-shaped statues, but change to light brown when awakened. Certain skull-like rocks in the Dark World will animate if they are touched, which behave similarly to the Armos.

Armos Knights/Death Armos

Armos Knights are the boss of the Eastern Palace. They are similar to other Armos, but are bigger and blue, and angrily stomp around the room, trying to crush Link. They also appear as a mini boss in Ganon's Tower.

Link's Awakening

In , Armos and one single Armos Knight appear in the Face Shrine and in the shrine to the south. The Armos are similar to those from The Legend of Zelda, except these do not move as fast. They often hide among similar looking statues. Many statues resembling Armos form a maze near the shrine to the south of the Face Shrine, but one in a few are true Armos. Each wall has one Armos that must be found to reach the Shrine.

Armos Knights

Inside the Shrine, an Armos Knight guards the Face Key. His main attack is slamming the ground to paralyze his foes.

Ocarina of Time/Majora's Mask

In and , Armos mostly appear in dungeons, and are giant, grey, aged statues, that look somewhat like chess pieces. Some look the same as regular inanimate statues, making them more dangerous. Actual statues can be pushed around, but Armos Knights attack when approached. A bomb or the Megaton Hammer will destroy one. When defeated, they will jump wildly around the place and explode. In Majora's Mask, Armos only appear in the Stone Tower Temple.

Death Armos

Also in Majora's Mask, the Death Armos appears again in Stone Tower Temple, albeit with a different look than in A Link to the Past. The Death Armos appears as a floating statue with a light sensitive panel on each of its four sides. When one of these panels is struck by a Light Arrow, the Armos turns upside down. Death Armos attack by attempting to crush Link, but a Death Armos that attacks while flipped smashes its own head and explodes.

Oracle of Seasons and Oracle of Ages

In , Armos Knights are exactly as those from Link's Awakening, as Flagship built upon data from that game. They are in no specific area, and as in Link's Awakening, they can be destroyed with a Boomerang, or a bomb. Swords are ineffective unless paralyzed by a boomerang.

Armos Warrior

There is a mini-boss in the fourth dungeon of Oracle of Ages named "Armos Warrior". He throws his sword, which locks onto Link before returning. The only way to damage him is to strike him from behind. Eventually his shield breaks and he begins charging at Link. Link must dodge the charge, letting the Armos Warrior hit the wall and become stunned, making him vulnerable to attack.

The Wind Waker

In , Armos come in small and large forms. When Link enters a room, the small Armos activate and bounce quickly towards Link. They can be paralyzed by an arrow in the eye and striking the crystal on the back will cause them to spin around wildly and self-destruct (note: the arrow isn't a necessary weapon, it makes it easier to access the weak point).

Armos Knights

The Armos Knights are gigantic statues that will slowly bounce towards Link when he approaches. To defeat one, Link must throw a bomb into its mouth, which opens occasionally, or can be made to open by shooting its eye. After the bomb has been thrown, the Armos Knight spins around and self-destructs.

The Minish Cap

The Armos in are slightly different from previous Armos. While reminiscent of Armos from Link's Awakening, they are powered by flames inside their heads, and only a Minish-sized being can turn the flame off. Their figurine mentions that the Armos where created by the Minish for the Wind Tribe. When Link approaches, the Armos usually activates and quickly runs towards him, occasionally pausing. Sometimes Link must activate an Armos to clear a path and other times he must deactivate one to prevent it from blocking a path.

Twilight Princess

Armos in wield hammers and look very different from those in previous incarnations, probably most resembling Moai statues on Easter Island. When animated, their facial features are clearly outlined by a glowing blue color. As in The Wind Waker, they are defeated by striking the weak spot on its rear. A bomb arrow will instantly send an armos into self-destruct mode, as will a clout from the animated statue Link must guide through the Temple of Time.

Interestingly, one of the beta enemies was called an "Armos Titan", but never made it into the final version.

Phantom Hourglass

In , there appears to be statue-like foes resembling Armos in both the single-player dungeons.


Enemies in The Legend of Zelda series
    [ e]
Armos ChuChu Darknut Gohma Iron Knuckle Keese Lizalfos
Moblin Octorok Peahat Poe Stalfos Wizzrobe
The Legend of Zelda (ゼルダの伝説 Zeruda no Densetsu
..... Click the link for more information.
statue is a sculpture depicting a specific entity, usually a person, event, animal or object. Its primary concern is representational.

A small statue is called statuette. A statue of just a head and shoulders is a bust.
..... Click the link for more information.
Armour or armor (see spelling differences) is protective clothing intended to defend its wearer from intentional harm in combat and military engagements, typically associated with soldiers.
..... Click the link for more information.
The Legend of Zelda (The Hyrule Fantasy ゼルダの伝説
..... Click the link for more information.
Armour or armor (see spelling differences) is protective clothing intended to defend its wearer from intentional harm in combat and military engagements, typically associated with soldiers.
..... Click the link for more information.
An Iron Knuckle (アイアンナック Aiannakku
..... Click the link for more information.
A Darknut (タートナック Taatonakku
..... Click the link for more information.
dungeon is a type of location in which much of the games are played in, and are generally underground labyrinths containing various types of enemies and puzzles, usually with a boss enemy at the end.
..... Click the link for more information.
Flagship was an independent developer funded by Capcom, Nintendo and Sega that was founded by game designer Yoshiki Okamoto. Flagship has often created scenarios for new and existing products, and has developed for Nintendo several times recently on the Game Boy Color and Game Boy
..... Click the link for more information.
Moai quarry, but hundreds were transported from there and set on Ahu (platforms) which were mostly at the islands perimeter. Almost all have overly large heads three fifths the size of their body.
..... Click the link for more information.
Capital Hanga Roa

Official languages Spanish, Rapa Nui
Ethnic groups (2002) Rapanui 60%, Chilean 39%, Amerindian 1%
Demonym Rapanui or Pascuense
..... Click the link for more information.
Titan

Titan seen from the Cassini–Huygens spacecraft.
Discovery
Discovered by: Christiaan Huygens
Discovery date: March 25 1655
Orbital characteristics[1]
Semi-major axis: 1,221,870 km
Eccentricity: 0.
..... Click the link for more information.
This article or section needs copy editing for grammar, style, cohesion, tone and/or spelling.
You can assist by [ editing it] now. A how-to guide is available, as is general .
This article has been tagged since June 2007.
..... Click the link for more information.
The Legend of Zelda (ゼルダの伝説 Zeruda no Densetsu
..... Click the link for more information.
A ChuChu is one of the many enemies in The Legend of Zelda series of video games. ChuChus are gelatinous creatures that come in many different colors, shapes, and forms.
..... Click the link for more information.
A Darknut (タートナック Taatonakku
..... Click the link for more information.
Gohma is a fictional monster and a recurring boss character in The Legend of Zelda series of video games, where the player fights it as the protagonist, Link. Although Gohma's appearance is different in every game, it is always a giant cyclopic arthropod and its eye is
..... Click the link for more information.
An Iron Knuckle (アイアンナック Aiannakku
..... Click the link for more information.
Keese are fictional bat monsters from The Legend of Zelda series of video games, and have appeared in almost every game in the series to date.

Keese

Keese are bats that are often found in caves and dungeons, but sometimes found on the overworld.
..... Click the link for more information.
A Lizalfos is a fictional monster in The Legend of Zelda series of video games. They are humanoid lizards and appear as enemies to the protagonist, Link. Although their appearance and behavior change slightly from game to game, they keep fairly consistent traits throughout
..... Click the link for more information.

..... Click the link for more information.
Octoroks are fictional creatures that appear in The Legend of Zelda game series. One of the series' most common and recognizable enemies, they have appeared in almost every Zelda game to date.
..... Click the link for more information.
A Peahat is an enemy in The Legend of Zelda series of video games. They are plant-like in appearance and always have their signature propeller-type leaves or petals, allowing them to fly around the overworld (Hyrule Field) and attack from great heights.
..... Click the link for more information.
A Poe is a ghost enemy in The Legend of Zelda series of video games, one of concentrated hatred toward the world that freely roams graveyards and other haunted locales in Hyrule, as well as the overworld and dark places. They always carry their signature lanterns.
..... Click the link for more information.
Stalfos are classic fictional enemies from The Legend of Zelda series of video games. They have appeared in every The Legend of Zelda game to date, and always take the form of undead skeletons.
..... Click the link for more information.
Wizzrobes are fictional magic-using enemies from The Legend of Zelda series of video games. They attack Link, the protagonist and player character, with different magic attacks. Wizzrobe's name is assumed to be a portmanteau of the words "wizard" and "robe".
..... Click the link for more information.


This article is copied from an article on Wikipedia.org - the free encyclopedia created and edited by online user community. The text was not checked or edited by anyone on our staff. Although the vast majority of the wikipedia encyclopedia articles provide accurate and timely information please do not assume the accuracy of any particular article. This article is distributed under the terms of GNU Free Documentation License.
Herod_Archelaus


page counter